

Once you learn that, use it right back at him! If it hits, it'll lower his stats and any attack will finish him off, more or less. Once you learn that, get right up close to him and keep Taunting until he uses Tsuda. Keep Taunting in this position until he uses Abisegeri. Try to get to a spot one square away from him he'll keep using CatAttack, then (rarely) he'll let loose with Abisegeri. He has very low HP, but makes up for it by having really high defense! First things first, learn Abisegeri. Diagonals are measured from his corners, so staying in a diagonal line from his middle will be safe. Split can also be used diagonally, so keep trying to stay in the "safe" spots. Keep far away from him if you want to learn TornadoPress. Whittle him down with two GaleFists (if you're lucky you'll be hit by FSteiner during this time) then keep using Taunt to allow yourself to be hit. His worst attack is Split, which keeps poisoning you. Daigekido will hurt a lot, so be prepared to either heal up quickly or pound him into submission once he uses it! If you see him not moving, get in front of him (one or two squares away) and continually use Taunt until he unleashes this attack. Whittle down his HP a while (once you get hit by this, you'll want to beat him quickly), and also try using C.H.Hold as well as Armlock against him to cause Foot and Hand status. Learning Daigekido (the SEKRIT TEKNIKE) is a bit tougher. You may be unable to move sometimes just use Taunt to heal yourself. He'll use both his moves as counters, so keep using SpinKick (followed by Taunt) until you learn them, then pound him with GaleFist.

Here's the order I recommend doing them in. Note that on the character select screen you can press X to go to the menu, but you really can't do anything here besides look at your techniques and save. Luckily most enemies don't have more than 500 HP. O_o You have a healing tech (Taunt) which heals a bit of HP as well as status you'll find yourself often having to run away from your enemy and keep Taunting until you're nearly at full HP before trying to hit them again.

After beating all six, you fight the final boss and finis. If you're hit by their special move, you'll learn it. Set up like a fighting game you fight each of six fighters one by one. Welcome to Masaru's lame excuse for a chapter.
